“To That Sect” isn’t a good game, really. But the first-person adventure title certainly is evocative. As ethereal ambient music plays, you wander around some sort of open-air structure under a charcoal sky. The goals, laid out on the title screen, are simple: collect these cruise-ship-looking things while avoiding the angel-looking things that float around haphazardly, sometimes partially and glitchily disappearing into the floor.
The game’s a quick diversion, not something you’d put much time into. Until you hear more about it, that is. Because it turns out “To That Sect” was created by ANGELINA — a computer program.