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The Boston Globe


MIT uses reality TV, online games to show science’s appeal

In an effort to attract more high school students to science, two teams at MIT took inspiration for projects from reality TV and from online games.

Their endeavors are part of a broader movement to alter stereotypes associated with science, engineering, and math and give students a novel way to learn and practice science. The researchers spearheading the two projects hope to draw in students by humanizing scientists and immersing the teens in the problem-solving challenges that lie at the root of science.

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