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Yes, writing languages for ‘Game of Thrones’ is a real job

David Peterson, inventor of Dothraki and Valyrian, may be the first professional ‘conlanger’

Dothraki speakers: Khal Drogo (Jason Momoa) and Daenerys Targaryen (Emilia Clarke). Khal Drogo: “Ma ishish me atthirarido. Atthirarido che yeri che anni… Anha vo nesok. Jini qafe ha mahrazhea ville ma qorasoa reddi.” Translation: “Or maybe it is a dream. Your dream, my dream… I do not know. These are questions for wise men with skinny arms.”

Helen Sloan/HBO

Dothraki speakers: Khal Drogo (Jason Momoa) and Daenerys Targaryen (Emilia Clarke). Khal Drogo: “Ma ishish me atthirarido. Atthirarido che yeri che anni… Anha vo nesok. Jini qafe ha mahrazhea ville ma qorasoa reddi.” Translation: “Or maybe it is a dream. Your dream, my dream… I do not know. These are questions for wise men with skinny arms.”

Sunday night, the HBO series “Game of Thrones” begins its fourth season of realpolitik-with-dragons. And perhaps no one has longed for a return to the corpse-strewn land of Westeros so much as connoisseurs of the show’s invented languages, Dothraki and Valyrian.

Over the past 30 years, Hollywood has become far more interested in getting languages right onscreen—even ones that are completely made up. An actor who once would’ve barked some gibberish is now given lines drawn from an entire alien language, with a complex grammar and vocabulary.

In the past, the people writing these languages have been mostly academic linguists. But David Peterson, the inventor of Dothraki and Valyrian, is something of a new breed. The creator of 12 languages before he wrote Dothraki in 2010, Peterson is not just the first major language creator in Hollywood to identify primarily as a “conlanger,” or maker of constructed languages. He’s also probably the only professional language creator ever. It’s an odd career path, but with Hollywood heavily investing in geeky authenticity, it may well be one that’s here to stay.

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Language creation has been around for centuries, the refuge of utopians, fantasists, and plain language nerds. Some creators—like L.L. Zamenof, who invented Esperanto in the late 19th century with the goal of uniting mankind through a universal language—have political purposes. Others are writers adding texture to a fantasy world: That’s how we got the Fremen language of Frank Herbert’s “Dune,” Anthony Burgess’s Nadsat in “A Clockwork Orange,” or the creolized English spoken in Kurt Vonnegut’s “Cat’s Cradle.” Finally, there are people who invent languages for the pure intellectual heck of it. The social uselessness of creating, say, a language derived from chipmunk noises or one that uses only vowels accounts for the shy embarrassment many conlangers in the final category feel about their pursuit. J.R.R. Tolkien, who said he wrote the “Lord of the Rings” books basically for the joy of spinning out the language families of Middle-earth, called it his “secret vice.”

This sentiment may explain the distinction between those who write languages for love and those who do it for, you know, practical reasons. Marc Okrand, creator of “Star Trek”’s hugely popular Klingon, said he doesn’t exactly consider himself a conlanger: “I got into it because I was asked to do it for a movie, not because I had a passion initially for making up languages....But now I’m a conlanger because I’ve made up languages.” Paul Frommer, creator of the Na’vi language from “Avatar,” told me, “I was not a conlanger prior to ‘Avatar.’”

Peterson, meanwhile, talks about conlanging as a defining obsession, “a hobby I couldn’t kick.” He began inventing languages when he was an undergrad at Berkeley before going on to a master’s in linguistics at UC San Diego. In 2007, he helped form the Language Creation Society, a conlangers group. When the producers of “Game of Thrones” needed someone to write a language for the warlike, horse-loving Dothraki tribe in season one, Arika Okrent, a linguist and author of the book “In the Land of Invented Languages,” suggested they ask the LCS. Peterson rose to the occasion, and his Dothraki, with Russian, Turkish, Estonian, and other influences and a lot of words about horses, was the result. “It’s a native conlang conlang,” Okrent said.

Peterson argues that there are crucial differences in having a conlanger write your language, as opposed to an academic linguist. Conlangers are more aware of the history of other created languages, he says, a study that improves their artistry and tends to create languages that are less evocative of natural languages: “If you’re hiring a conlanger specifically as opposed to a linguist, what you’ll see is sources that can’t be as easily defined.”

Frommer, a linguistics PhD who was a business communications professor at USC before retiring, demurred on this point: “I really don’t know if we approached things that differently,” he told me. Frommer didn’t study other conlangs, not wanting to be influenced in his work. But both Frommer and Peterson followed Tolkien’s approach of starting with a proto-language and aging it based on principles of historic linguistic shift, thus creating a flexible, more authentic-sounding language. Both infused their invented languages with cultural specificity: Dothraki, for example, has no word for “please.” Na’vi, due to the importance of ceremony on Pandora, has a ceremonial register with different versions of pronouns.

The real differences may be less linguistic than cultural—and professional. Peterson’s prominence in the conlanging community gave Dothraki an immediate stamp of nerd authenticity, a boon in an age when fan attention to details like period slang and dress has reached obsessive heights. Whereas Klingon and Na’vi fans had to seek out Okrand and Frommer, Peterson was present in online forums from the very beginning, as obsessive as anyone else. And, unlike Okrand and Frommer, who never sought to become full-time conlangers, he’s parlayed the gig into an ongoing career: As far as he knows, Peterson is the only person in the world who earns a living by making up languages. He’s since written conlangs for “Thor: Dark World” and the SyFy show “Defiance.” The upcoming season of “Game of Thrones” features a new Valyrian dialect he wrote, Meereenese, which involves “a lot of shushing” noises, he said. Tolkien’s “secret vice” has, today, become a respectable profession.

When HBO needed someone to write Dothraki, the language of the nomadic, horse-obsessed tribe... they asked the Language Creation Society...to generate a version.

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Whether Peterson’s “Game of Thrones” languages will endure longer than the run of the show is still in question. And one unexpected threat to Dothraki might be that it does its job too well. Richard Littauer, a Web developer in Brooklyn, helped write the first Na’vi dictionary and also helped found the original Dothraki Web forum. He says he found Dothraki more “fleshed out” and “a little more realistic” than Na’vi. But he couldn’t enjoy the language without thinking of the ferocious Dothraki themselves.

“I’m not a bloodthirsty Mongol warrior,” he explained, with a hint of regret.

Britt Peterson is a writer in Washington, D.C.
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